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Freedom’s best choice for 3D Animation & 3D Character Creator software: iClone 8 + Character Creator 4

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AutoRigger for FBX & OBJ in 1-minute – Character Creator 4 Accurig Tutorial

Hey guys, how to auto rig your FBX and OBJ humannoid 3D model in 1-minute? The latest update of Character Creator 4.1 has an AutoRig function, you can import your FBX/OBJ, autorig it, and export as FBX with skeleton! This is my step-by-step tutorial on how to do this! ENJOY! and have fun! Happy 3D Modeling, 3D Animation and 3D Game Dev! ENJOY!

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Character Creator 4
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#Accurig
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AutoRigger for FBX & OBJ in 1-minute – Character Creator 4 Accurig Tutorial

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My 3D Animation and Game Developing full tutorial playlist (categorized systematically by types):
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Real-time keyboard strokes and mouse click on-screen. 100% step by step. If you follow every steps in this tutorial, it works.

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4 responses to “AutoRigger for FBX & OBJ in 1-minute – Character Creator 4 Accurig Tutorial”

  1. Salvo La Monica - Games Avatar

    can you also explain how to make the character talk? why doesn't he talk? face bones, facial expressions for a custom FBX Character on CC/AccuRig?

  2. super tv Avatar

    please do this lesson.
    so you added a 3 d – model, but how to save it as an avatar for and clone 8?
    and create a morph from it to mix with other avatars. (Character Creator v4)

  3. Tiny Ribbon Studio Avatar

    Can you please make a tutorial about rigging facial expressions for a custom FBX Character on CC/AccuRig? Thanks

  4. Studio Shitake Takashita Avatar

    Yes I noticed the new autorig built in to 4.1… Not heavily promoted. Thx for your excellent tutorials, can you do some advanced iclone tutorials like passing/handing off prop from char A to charB; also how to use F curve thx

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