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Stylized Characters Workflow | Face Tools Tutorial



Face Tools is an innovative and powerful tool that helps make your Character Creator and ZBrush workflow even more efficient. In this tutorial, you’ll learn about how you can utilize the Toon Shader in Character Creator to start off a more stylized character approach, and then do some basic sculpting and Polypainting to add the finishing touches to give your character a more energetic and intense facial performance.

00:00 Intro
00:15 Toon Shader Settings & Zbrush Export
01:55 Painting Diffuse Map
02:49 Editing Expressions & Wrinkles

*Note: Assets shown in this tutorial serve only as reference material.

Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.

✦WATCH MORE
Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about Face Tools: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html

#charactercreator #characterdesign #zbrush

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15 responses to “Stylized Characters Workflow | Face Tools Tutorial”

  1. @cardermedia Avatar

    Looks great, but it's such a shame that you rely so much on ZBrush to fix Reallusion issues.

  2. @gingerbearhaus Avatar

    I assume none of this is exportable to Blender or Maya though eh? Since its using some sort of special shader to blend bedween textures for expression lines?

  3. @monaelbahrawi2956 Avatar

    Quality in cc4 are defferent in iclone i think cc4 use ray tracing or something wrong whith iclone
    I hop to update iclone and add raytrace, because i can't animate in another software ,, i love iclone
    And dont ferget kai to add light lincking as well

  4. @SeiGion Avatar
  5. @themightyflog Avatar

    Can you please do a subscription model option? I ain't got 3k to throw down today.

  6. @elvismorellidigitalvisuala6211 Avatar

    This is cool, mus tbe great if it work with expressions too, after export head for mesh to MH.

  7. @CanalDojogames Avatar

    Let me ask: how you guys rigged it? inside character creator? because i want to know how to use these rig face controls using stylized characters from zbrush. thank you

  8. @3DW3DTetKaneda Avatar

    Great contribution. Great tutorial. You have my like. Thank you so much. Greetings

  9. @VTV-Live Avatar

    Time to revaluate Reallusion, these are features I had always wished it had.

    Nice work!!

  10. @AngriestAmerican Avatar

    Great job! I like the cell shading!

  11. @nikosurfingYT Avatar

    Why z brush? It paid app, and aren't we need to spend another money for this?. Why not blender for free?

  12. @cthrower Avatar

    Z brush is fine. However, i would like to be able to do the same in CC without having to go to another app.

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