Title:
Cloth Design to Blender 3.6 3D Avatars with Marvelous Designer | Skin Weight Full Tutorial
Description:
Hey guys, how to create cloth for your 3D avatar in blender by using marvelous designer, and import the cloth FBX, then bind the cloth to your 3D avatar, with correct skin weight? This is my step-by-step tutorial on how to do this! ENJOY! and have fun!
Tutorial Summary:
export 3D avatar from blender as FBX
import FBX into Marvelous designer (choose cm, centimeter as measurement)
design a cloth in Marvelous designer
export as FBX (choose cm, centimeter as measurement)
import FBX into Blender
bind the cloth on armature sekeleton
copy skinweight from the body mesh
done!
How to create cartoon/manga avatar for blender:
Step-by-Step Guide: Creating a Cartoon Manga 3D Avatar with Blender 3.6 and Vroid Studio
https://freedom3d.art/post-category/category-tutorial/step-by-step-guide-creating-a-cartoon-manga-3d-avatar-with-blender-3-6-and-vroid-studio/
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Tags:
3D Avatar, Blender Tutorial, Marvelous Designer, FBX, 3D Modeling, Cloth Design, Skin Weight, Armature, Blender 3.6, Vroid Studio, 3D Animation, Game Development, Blender Cloth, Step-by-Step Tutorial, 3D Game Dev, Freedom Arts, 3D Resources, Blender Export, 3D Software
Hashtags:
#3DAvatar #BlenderTutorial #MarvelousDesigner #FBX #3DModeling #ClothDesign #SkinWeight #Armature #Blender3_6 #VroidStudio #3DAnimation #GameDevelopment #BlenderCloth #StepByStepTutorial #3DGameDev #FreedomArts #3DResources #BlenderExport #3DSoftware
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