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Freedom’s best choice for 3D Animation & 3D Character Creator software: iClone 8 + Character Creator 4

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Player & NPC Setup | Blender 4.1 to Unreal Engine 5.1 | 3D Avatar Full Tutorial

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Get iClone 8, Character Creator 4 (CC4) & all Plug-in
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– Title:
Player & NPC Setup | Blender 4.1 to Unreal Engine 5.1 | 3D Avatar Full Tutorial

Description:
Hey guys, this is an ultimate 3D Player Avatar & NPC design and setup tutorial for UE5.4 game development as a Blender 4.1 3D modeler. How to import any of your Blender 3D avatar into Unreal Engine 5.4 game project with facial shape key morph target, make her become the player avatar or any NPC in your game project, with proper animation blueprint setup! In this tutorial, I am using Auto-Rig Pro to rig my 3D avatar. This is my step-by-step tutorials on how to do this! ENJOY! and have fun! Happy 3D Modeling, 3D Animation + 3D Game Dev! ENJOY!

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#Blender
#UnrealEngine
#AutoRigPro
#Player
#NPC
#CGI
#3DModeling
#3DAnimation
#GameDevelopment
#GameDev
#FreedomArts

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5 responses to “Player & NPC Setup | Blender 4.1 to Unreal Engine 5.1 | 3D Avatar Full Tutorial”

  1. @shivangipriya4153 Avatar

    Thank you.. Is there is way that I add more animation from external website?? how we do this?? please

  2. @catchableorphan Avatar

    I thought Auto-Rig pro could rig the Blender mesh with the UE5 manny/quinn skeletons and then you didn't have to do retargeting? Why won't that work?

  3. @PP3D Avatar

    Thanks 🙂 Need more Blender to Unreal Engine tutorials.

  4. @samizo5842 Avatar

    Nice, keep up the good work
    Love your tutorial
    even tho I'm not developing games anymore, I still enjoy it ❤

  5. @3DGraphicsFun Avatar

    Thanks Freedom! Great and very helpful tutorial 🙂 HUGS🤗 IcloneFun😀

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