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DeepMotion to Unreal Engine 5.1: MP4 to FBX with Embedded Mocap Animation

Video Title:
DeepMotion to Unreal Engine 5.1: MP4 to FBX with Embedded Mocap Animation

Video Description:
Welcome to my comprehensive tutorial on DeepMotion mocap integration with iClone 8 and Unreal Engine 5.1! In this tutorial, I guide you through the process of converting an MP4 video into an FBX file with embedded mocap motion data. Follow along as we encounter and overcome challenges, exploring different import methods and conversion techniques. From direct import attempts into Unreal Engine to conversion attempts using Character Creator 4 and iClone 8, we uncover the solutions. With the help of 3DXchange 7, we successfully convert the FBX to rlMotion, enabling us to create animation sequences. Witness the magic as we import the animation sequence into Unreal Engine and perform retargeting on a third-party FBX humanoid avatar. This tutorial is packed with valuable insights and practical demonstrations.

Timestamped Table of Contents:

1. Introduction – 00:00:00
2. AI Mocap using DeepMotion, export as FBX – 00:00:55
3. Direct import FBX into Unreal Engine 5.1 (Fail) – 00:05:54
4. Convert to rlMotion by using CC4 & iClone 8 to convert (Fail) – 00:12:33
5. Convert to rlMotion by using 3DXchange 7 (Success) – 00:21:23
6. rlMotion to Unreal Engine Animation Sequence by using Freedom Animation Pipeline Plugin (Success) – 00:28:29
7. Retarget Animation Sequence on your imported FBX humanoid avatar (Success) – 00:42:10
8. Animation Sequence Play Test (Success and Done) – 00:54:53
9. Subscribe to my YouTube Channel! – 00:55:50

Join me in this tutorial and discover the exciting possibilities of DeepMotion mocap integration with iClone 8 and Unreal Engine 5.1. Don’t forget to subscribe to my YouTube channel for more exciting tutorials and updates!

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Hashtags:
#DeepMotion #MocapIntegration #iClone8 #UnrealEngine5 #MP4toFBX #EmbeddedMocap #3DXchange7 #AnimationSequences #Retargeting #CharacterAnimation #MotionCapture #AIMocap #FreedomAnimationPipeline #TutorialVideo #AnimationPipeline #MocapChallenges #MocapConversion

=========================================
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2 responses to “DeepMotion to Unreal Engine 5.1: MP4 to FBX with Embedded Mocap Animation”

  1. Kalicha H Avatar

    Well, I have to say that at the moment it would be too much work for me to try and try until I need a halfway decent result, I hope it will be a lot easier at some point, but until now I would hardly want to do it , because then I would have to do each scene individually and would have to put in the same effort.

  2. Tub Ruam Music Avatar

    Can I ask if iclone8 can use 3dxchange?

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