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How to attach accessory on 3D Avatar – Blender 3.6 Tutorial – Rigging | Bind | Armature

Tutorial Type:
Software:
Skill: ,
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Title:
How to attach accessory on 3D Avatar – Blender 3.6 Tutorial – Rigging | Bind | Armature

Description:
Hey guys! How to attach accessories (eg. Weapon & Helmet) on 3D Avatar in Blender 3.6? How to bind accessories on hand rig and head rig? This is my step-by-step tutorials on how to do this! ENJOY! and have fun! Happy 3D Modeling, 3D Animation & 3D Game Dev! ENJOY!

Hashtags:
#Blender
#Attach
#Accessory
#Armature
#Skeleton
#Bind
#SkinWeight
#CharacterModeling
#3DAvatar
#HumanoidAvatar
#3DModeling
#3DAnimation
#Rigging

Tags:
Blender,Attach,Accessory,Armature,Skeleton,Bind,SkinWeight,Character Modeling,3DAvatar,Humanoid Avatar,3D Modeling,3D Animation,Rigging,

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3 responses to “How to attach accessory on 3D Avatar – Blender 3.6 Tutorial – Rigging | Bind | Armature”

  1. @jayosonic Avatar

    I really gotta thank you man, this has been stressing me out for weeks, thank you so much.

  2. @shivangipriya4153 Avatar

    Thank you, I hope you do a video for bone as you said highlight and other important information … Deep thanks 🙂

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