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How to add any Sky? Blender 4.0 Tutorial | HDRI 360

Tutorial Type:
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Title:
How to add any Sky? Blender 4.0 Tutorial | HDRI 360

Description:
Hey guys, how to add type of sky into Blender 4.0? How to convert HDRI 360 from Poly Haven to Blender sky and IBL? This is my step-by-step tutorials on how to do this!
Enjoy! and have fun! Happy 3D Modeling, 3D Animation + 3D Game Dev! ENJOY!

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https://polyhaven.com/textures

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#Blender
#Sky
#HDRI
#IBL
#PolyHaven
#360
#CGI
#3DModeling
#3DAnimation
#GameDev
#Tutorial
#FreedomArts

Blender,
Sky,
HDRI,
IBL,
PolyHaven,
360,
CGI,
3DModeling,
3DAnimation,
GameDev,
Tutorial,
FreedomArts,

source

3 responses to “How to add any Sky? Blender 4.0 Tutorial | HDRI 360”

  1. @emersouza Avatar

    hey, you who have experience with character creator 3 and 4, when I export to cinema 4d, it comes with morph poses and to make facial mocap you have to have ARKIT BlendChapes on the characters, unfortunately they don't have it in cc3 right? what do I do? Do you have any videos that teach how to add blendchapes to the character's face exported from cc3?

    I don't have an iPhone to do facial mocap but I want to use this tool. see the video:

    https://www.youtube.com/watch?v=1Ygq9052RSk&t=2s

    Thank you in advance for the tutorial or give me the link to your video if you already have the tutorial, I already looked for it and couldn't find it.
    please help me and thank you.

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