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Freedom’s Choice!

Making 3D Animation with Unlimited 3D avatars in 1 minute? Try iClone 8 & Character Creator 4!

Download iClone 8 & Character Creator 4 (CC4) with all Plug-in

Download iClone8 + CC4 + Plugin

Download Character Creator 4 (CC4)

Character Creator 4

SkinGen Premium Plug-in

Headshot 2 Plug-in

Face Tools Plugin

iClone 8

BuildingGen Plugin

AccuFACE Plugin

Unreal Live Link Plugin

PopcornFX Plugin

PopVideo 3

Faceware Plugin

Nature Terrain Generator Plugin

iClone 7

3DXchange Pipeline 7

Blender to Unreal Engine 5.1 – Full Tutorial – Game Ready Modeling

How to export 3D models from Blender as Game Ready (single mesh and single material) and import into your Unreal Engine 5.1 game project, with automatic collision setup, as static meshes? Complex 3D models with multiple meshes in Blender also can be converted as single mesh, with automatic collision setting. Complex 3D models with Multiple Materials in Blender can be converted as a single Material Texture as well! This is my step-by-step tutorial on how to do this. Blender is a FREE open source 3D modeling software which you can unlock your creativities of 3D modeling, and create unlimited game 3D asset for your Unreal Engine game project! ENJOY! and have fun! Happy animation and game developing!

Get Blender and install Blender in your computer:
https://www.blender.org/download/

Get Simplygon installer
https://www.simplygon.com/downloads

Get Unreal Engine
https://www.unrealengine.com/en-US/download

TUTORIAL SUMMARY
install blender
install simplygon
fill in simplygon licence application
activate simplygon grid agent
open blender
activate simplygon plugin
Aggregation (combine multiple meshes to be a single mesh)
Material Baking (combine multiple material textures to be a single material texture)
Reduction (high poly to low poly)
export FBX
import FBX to Unreal Engine 5.1
set collision
DONE!

#Blender
#UnrealEngine
#GameReady
#import
#export
#collision
#CombineMesh
#BakeMaterial
#MaterialBaking
#Simplygon
#Aggregation
#3DModeling
#3DAnimation
#GameDev

Blender to Unreal Engine 5.1 – Full Tutorial – Game Ready Modeling

=========================================

My 3D Animation and Game Developing full tutorial playlist (categorized systematically by types):
https://freedomarts3d.blogspot.com/2020/10/3d-animation-and-game-developer-tutorial.html

My 3D Animation and Game Developing full tutorial playlist (No categorized):
https://www.youtube.com/channel/UCPi437n6fBnO_z0vexNgv_w/playlists?view_as=subscriber

Real-time keyboard strokes and mouse click on-screen. 100% step by step. If you follow every steps in this tutorial, it works.

My Youtube Channel:
Freedom Arts – 3D Animation and Game Developer
https://www.youtube.com/channel/UCPi437n6fBnO_z0vexNgv_w

If you feel all these tutorials are helpful for you, SUBSCRIBE to my Youtube Channel, turn on the mini “BELL”, select “ALL”, so that when next time I publish a new video tutorial, you will receive the notification immediately.

THANK YOU FOR WATCHING!

Your friend,
FREEDOM

Face any problem? Require any tutorial in 3D animation and Game development? Send me a message, keep in touch. I will try my best to solve the problems.

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https://www.facebook.com/messages/t/108187640914514

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7 responses to “Blender to Unreal Engine 5.1 – Full Tutorial – Game Ready Modeling”

  1. jon Avatar

    Its baking out my roughness maps as pink. Any solutions to this? Otherwise works like a charm.

  2. alvin akmal imam Avatar

    Thank for tutorial, i have problem when i import fbx file is a road mesh i mean to player can walk in the mesh. But colision sometime note fixing mesh, and player some time drop from the mesh. And sometime mesh are missing, how can i fixing mesh?

  3. Altavision Avatar

    Hello friend, I tried the tutorial but when I add the WITH MATERIAL BAKING option, it joins the various planes in a single plane but loses the elevations. They are mountains, what could I do? Thank you

  4. Syan The Bee Avatar

    Is it possible to export FBX files from Unreal, with textures already embeded? I only ask because I have a scene which I want to export, but re texturing it in other 3D software would take a lot of time, and work

  5. YamaBeats Avatar

    I have posted Putin Character if anyone wants to download FREE: https://www.youtube.com/watch?v=uourSyGgdt4&t=11s

  6. Rob_ALGM Avatar

    Cool tutorial!, Can you make one game ready to substance painter and then to unreal engine?

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