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Blender Material Setup Full Tutorial – Diffuse | Normal | Roughness | Metallic



Title:
Blender Material Setup Full Tutorial – Diffuse | Normal | Roughness | Metallic

Description:
Hey guys, how to setup material for your imported 3D Models in Blender? If you already have the Base Color Diffuse texture, Normal Map, Roughness Map, and Metallic, how to set it up properly in Blender, so that your 3D model wil become a PBR model? This is my step-by-step tutorial on how to do this! Enjoy! and have fun! Happy 3D Modeling, 3D Animation + 3D Game Dev! ENJOY!

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#Blender
#Material
#Texture
#Diffuse
#Normal
#Roughness
#Metalic
#CGI
#3DModeling
#3DAnimation
#GameDev
#Tutorial
#FreedomArts

Blender,
Material,
Texture,
Diffuse,
Normal,
Roughness,
Metalic,
CGI,
3D Modeling,
3D Animation,
Game Dev,
Tutorial,
Freedom Arts,

source

2 responses to “Blender Material Setup Full Tutorial – Diffuse | Normal | Roughness | Metallic”

  1. @justsaying4402 Avatar

    Hey Freedom Arts! Do you have a tutorial on how to deal with importing CC4 characters from blender back to CC4? I keep getting an invalid FBX key message and it's driving me nuts.

  2. @akinmaya Avatar

    Hey can you show to make trimsheets via Ultimate Trimsheet method.Please sir :/ I love your contents.

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