Title:
Birds AI 3D Modeling + Rigging | Blender 4.1 | Full Tutorial
Description:
Hey guys, how to create any birds 3D model by using AI and rig in Blender 4.1, make it ready for 3D animation and game engine? This is the step-by-step demo! ENJOY! and have fun! Happy 3D Modeling, 3D Animation + 3D Game Dev! ENJOY!
Table of Contents:
Step 1: Generate a Bird 3D Model with Tripo AI – 00:00:04 – 00:01:34
Step 2: Import GLB 3D Model into Blender – 00:01:34 – 00:02:06
Step 3: Rotate and Move the Bird in Blender – 00:02:06 – 00:02:33
Step 4: Move Pivot to Bird’s Foot Level – 00:02:33 – 00:03:08
Step 5: Select All Transformed (CTRL + A) – 00:03:08 – 00:03:11
Step 6: Activate Rigify in Blender – 00:03:11 – 00:03:27
Step 7: Add Bird Armature Skeleton in Blender – 00:03:27 – 00:05:06
Step 8: Rig the Bird 3D Model in Blender – 00:05:06 – 00:09:32
Step 9: Merge Vertices with Short Distance in Blender – 00:09:32 – 00:10:30
Step 10: Bind Skin Weight to Skeleton Rigs in Blender – 00:10:30 – 00:10:37
Step 11: Test Skeleton Bones in Pose Mode in Blender – 00:10:37 – 00:11:45
Step 12: Export Bird as FBX File (Optional) – 00:11:45 – 00:12:27
Step 13: Test FBX 3D Model in iClone 3DXChange 7 (Optional) – 00:12:27 – 00:13:52
Conclusion and Enjoyment – 00:13:52 – END
AI 3D Modeling – Tripo:
https://www.tripo3d.ai/app
DOWNLOAD Blender (any version, all version!):
https://bit.ly/DownloadBlenderFreedomArts
Leave a Reply
You must be logged in to post a comment.