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Freedom’s Choice!

Making 3D Animation with Unlimited 3D avatars in 1 minute? Try iClone 8 & Character Creator 4!

Download iClone 8 & Character Creator 4 (CC4) with all Plug-in

Download iClone8 + CC4 + Plugin

Download Character Creator 4 (CC4)

Character Creator 4

SkinGen Premium Plug-in

Headshot 2 Plug-in

Face Tools Plugin

iClone 8

BuildingGen Plugin

AccuFACE Plugin

Unreal Live Link Plugin

PopcornFX Plugin

PopVideo 3

Faceware Plugin

Nature Terrain Generator Plugin

iClone 7

3DXchange Pipeline 7

[Unreal Engine 5] [Pipeline] Freedom Animation Pipeline

Introducing an incredible plugin developed by FREEDOM, available for download on our website. This plugin includes IK Retargeter and IK Rigs for a range of avatars, including Reallusion AccuRig auto rigger avatar, Character Creator 4 (CC4) exported FBX, Makehuman exported FBX, Mixamo Autorigger exported FBX, Any Quadruped (4 leg animals) FBX and Vroid Studio exported FBX. With this plugin, any FBX 3D avatar can be imported into Unreal Engine 5, and its animation sequence can be retargeted to any other 3D avatar. This powerful animation pipeline allows you to make any imported FBX 3D avatar the main player or NPC in your game, with the ability to walk, run and perform player control. Don’t miss out on this exciting opportunity to enhance your game development experience.

Freedom Animation Pipeline is a lot of IK_Rig and IK_Regargetor that created by me, included some the skeleton from iClone, Character Creator, Mixamo, Vroid, Makehuman, Maya etc. Any of the FBX 3D Avatar exported from these software, you can immediately retarget animation sequence easily, to each other, and also make any FBX 3D avatar to be a Player Main Avatar or NPC.

You can check video tutorials at the bottom of this page.

This is an awesome plugin create by me, Freedom. Copy into your UE5 content folder.

I already set the IK Retargeter and IK Rigs for:

  1. Reallusion AccuRig auto rigger avatar
  2. Character Creator 4 (CC4) exported FBX
  3. Makehuman exported FBX
  4. Mixamo Autorigger exported FBX
  5. Any Quadruped (4 leg animals) FBX
  6. Vroid Studio exported FBX

You can import any FBX 3D avatar into Unreal Engine 5, make it as main avatar, retarget his animation sequence to any other 3D avatar! By using this animation pipeline, you can make any imported FBX 3D avatar as main avatar / player / NPC in your game, the avatar can walk, can run, can perform player control as well! ENJOY!

AccuRIG AutoRig to Unreal Engine 5.1 – Retarget – Main Avatar – NPC – Tutorial
Vroid Studio to Unreal Engine 5.1 – Retargeting + Main Avatar + NPC – Full Tutorial
Retarget Quadruped Four Leg Animal in Unreal Engine 5.1 with Root Motion – Full Tutorial
Character Creator 4.2 Motion to Unreal Engine 5.1 & Retarget on other 3D Avatar with Root Motion
Makehuman to Unreal Engine 5.1 – Retargeting + Main Avatar + NPC – Full Tutorial
Character Creator 4.1 to Unreal Engine 5.1 – Main Avatar + NPC – Tutorial

DOWNLOAD Freedom Animation Pipeline V8.0 for UE5.1
https://mega.nz/file/EiJyDbpT#wxInki-sXgEJEOEPd-C6nrfVziUlXEJa1SxBdR-Xr40

DOWNLOAD Freedom Animation Pipeline V8.1 for UE5.1
https://mega.nz/file/MyxBVCxQ#6gVhVTB0feCFWiqMRuf2kNK7fCucTMopSjn45kj7nxc

DOWNLOAD Freedom Animation Pipeline V8.3 for UE5.1
https://freedomarts3d.gumroad.com/l/jioft

DOWNLOAD Freedom Animation Pipeline V8.4 for UE5.1
https://freedomarts3d.gumroad.com/l/czmlw

DOWNLOAD Freedom Animation Pipeline V8.5 for UE5.2
https://freedomarts3d.gumroad.com/l/gtgcyn

10 responses to “[Unreal Engine 5] [Pipeline] Freedom Animation Pipeline”

  1. […] 7: Retargeting Process & Exporting as UASSET in Unreal Engine 5.1Get Freedom Animation Pipeline:https://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/1:02:58 – Part 8: Importing UASSET & Creating Player Game Avatar in Unreal Engine […]

  2. […] 7: Retargeting Process & Exporting as UASSET in Unreal Engine 5.1Get Freedom Animation Pipeline:https://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/1:02:58 – Part 8: Importing UASSET & Creating Player Game Avatar in Unreal Engine […]

  3. […] – UE5: Installing Freedom Animation Pipeline PluginGet Freedom Animation Pipeline Plugin:https://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/00:49:23 – UE5: Creating an Inverse Kinematics (IK) Rig00:54:06 – UE5: Creating an IK […]

  4. […] – Importing Freedom Animation Pipeline Plugin in UE5.1Get Freedom Animation Pipeline for UE5https://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/00:34:54 – Creating IK Rig in UE5.100:39:23 – Creating IK Retargeter & Retargeting […]

  5. […] Get Freedom Animation Pipelinehttps://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/ […]

  6. […] – Part 11: Install Freedom Animation Pipeline for UE5.1 projectGet Freedom Animation Pipeline:https://freedom3d.art/2023/04/20/freedom-animation-pipeline-for-unreal-engine/0:32:09 – Part 12: Set IK Rig for your 3D Avatar0:34:51 – Part 13: Set IK Retargeter for […]

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